From 977e332a5338942df338728dbfb77a359e35bd0b Mon Sep 17 00:00:00 2001
From: riku <risaku@163.com>
Date: 星期五, 09 五月 2025 12:25:21 +0800
Subject: [PATCH] 添加动态溯源相关逻辑(待完成)

---
 src/utils/map/3dLayer.js |  306 ++++++++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 305 insertions(+), 1 deletions(-)

diff --git a/src/utils/map/3dLayer.js b/src/utils/map/3dLayer.js
index 4f6bfe6..5222ed4 100644
--- a/src/utils/map/3dLayer.js
+++ b/src/utils/map/3dLayer.js
@@ -1 +1,305 @@
-import { object3Dlayer } from './index';
+/**
+ * 楂樺痉鍦板浘3D鍥惧舰缁樺埗鐩稿叧
+ */
+
+import { map, object3Dlayer } from './index_old';
+
+// 3d鍥惧舰
+var _cylinder = undefined,
+  // 褰撳墠缁樺埗鐨勫浘褰腑鐨勬渶灏忛珮搴�
+  _minH = -1,
+  // 褰撳墠缁樺埗鐨勫浘褰腑鐨勬渶澶ч珮搴�
+  _maxH = -1;
+
+//鐩戞祴鏁版嵁
+var _factorDatas = {
+    lnglats: [],
+    heights: [],
+    type: ''
+  },
+  //褰撳墠閫変腑鐨勭洃娴嬪洜瀛愭暟鎹�
+  _factor = {},
+  _zoomFirst = true;
+
+function onMapZoom() {
+  // 棣栨鍦板浘缂╂斁鐩戝惉涓嶆墽琛岋紙鍥犱负璁惧畾鐩戝惉鍑芥暟鍚庝細绔嬪嵆鎵ц涓�娆★紝鍙兘瀹樻柟鍑芥暟鏈夌浉鍏冲弬鏁帮紝鍚庣画寰呬慨鏀癸級
+  if (_zoomFirst) {
+    _zoomFirst = false;
+    return;
+  }
+  const fDatas = _factorDatas;
+  const factor = _factor;
+  drawMesh(fDatas, factor);
+
+  if (_polFactorDatasList.length > 0) {
+    _polCylinderList.forEach((p) => {
+      object3Dlayer.remove(p);
+    });
+    _polCylinderList = [];
+    _polFactorDatasList.forEach((e, i) => {
+      drawHighLight3DLayer(e, _polFactorList[i]);
+    });
+  }
+  // console.log(map.getZoom());
+}
+
+var _maxHeight = 1000,
+  _minHeight = 100,
+  _lastZoom = -1;
+/**
+ * 鑾峰彇褰撳墠鍦板浘缂╂斁绛夌骇涓嬬殑缁樺埗楂樺害缂╂斁姣斾緥
+ * @param {*} minH 褰撳墠鐩戞祴鏁版嵁鐨勬渶灏忛珮搴�
+ * @param {*} maxH 褰撳墠鐩戞祴鏁版嵁鐨勬渶澶ч珮搴�
+ */
+function _getScale(minH, maxH) {
+  var zoom = map.getZoom();
+  if (_lastZoom == -1) {
+    _lastZoom = zoom;
+  } else if (_lastZoom <= 8) {
+    _lastZoom = zoom;
+    return;
+  } else if (_lastZoom >= 18) {
+    _lastZoom = zoom;
+    return;
+  }
+  if (zoom <= 8) {
+    _maxHeight = 10000;
+    _minHeight = 1000;
+  } else if (zoom <= 9) {
+    _maxHeight = 9000;
+    _minHeight = 900;
+  } else if (zoom <= 10) {
+    _maxHeight = 8000;
+    _minHeight = 800;
+  } else if (zoom <= 11) {
+    _maxHeight = 7000;
+    _minHeight = 700;
+  } else if (zoom <= 12) {
+    _maxHeight = 6000;
+    _minHeight = 600;
+  } else if (zoom <= 14) {
+    _maxHeight = 5000;
+    _minHeight = 500;
+  } else if (zoom <= 15) {
+    _maxHeight = 4500;
+    _minHeight = 450;
+  } else if (zoom <= 16) {
+    _maxHeight = 4000;
+    _minHeight = 400;
+  } else if (zoom <= 17) {
+    _maxHeight = 2500;
+    _minHeight = 250;
+  } else if (zoom > 17) {
+    _maxHeight = 1000;
+    _minHeight = 100;
+  }
+
+  var scale = (_maxHeight - _minHeight) / (maxH - minH);
+  return scale;
+}
+
+/**
+ * 缁樺浘
+ */
+function drawMesh(fDatas, factor, merge) {
+  const lnglats_GD = fDatas.lnglats_GD;
+  const coors = fDatas.coors_GD;
+  const heights = factor.heights;
+  const colors = factor.colors;
+  // const bColor = factor.bottomColor;
+  const bColors = factor.bottomColors;
+
+  // eslint-disable-next-line no-undef
+  var cylinder = new AMap.Object3D.Mesh();
+  cylinder.backOrFront = 'both';
+  cylinder.transparent = true;
+
+  var geometry = cylinder.geometry;
+
+  const scale = _getScale(_minH, _maxH);
+  for (let i = 0; i < coors.length; i++) {
+    var r = lnglats_GD[i];
+    var lastP = lnglats_GD[i - 1];
+    var p = coors[i];
+    var h = (heights[i] - _minH) * scale + _minHeight;
+    if (heights[i] == -1) {
+      h = -1;
+    }
+
+    geometry.vertices.push(p.x, p.y, 0); //搴曢儴椤剁偣
+    geometry.vertices.push(p.x, p.y, 0 - h); //椤堕儴椤剁偣
+
+    if (i > 0) {
+      // eslint-disable-next-line no-undef
+      var distance = AMap.GeometryUtil.distance(r, lastP);
+      //涓や釜鏁版嵁鐐规渶灏忛棿闅旀椂闂翠负4s锛屽亣璁捐溅閫熸寜鐓�120km/h璁$畻锛�4s琛岄┒鏈�澶ц窛绂讳綔涓�132绫筹紝
+      //璁惧畾瓒呰繃1鍒嗛挓鐨勬暟鎹粯鍒剁壒娈婄殑杩炵嚎
+      if (distance <= 500 && h != -1) {
+        var bottomIndex = i * 2;
+        var topIndex = bottomIndex + 1;
+        var lastBottomIndex = bottomIndex - 2;
+        var lastTopIndex = bottomIndex - 1;
+        geometry.faces.push(bottomIndex, topIndex, lastTopIndex);
+        geometry.faces.push(bottomIndex, lastBottomIndex, lastTopIndex);
+      }
+    }
+
+    geometry.vertexColors.push.apply(geometry.vertexColors, bColors[i]); //搴曢儴椤剁偣棰滆壊
+    geometry.vertexColors.push.apply(geometry.vertexColors, colors[i]); //椤堕儴椤剁偣棰滆壊
+  }
+
+  // 7.鏍规嵁鍚堝苟閫夐」閲嶇疆鎴栨柊澧炲綋鍓嶇紦瀛樻暟鎹�
+  if (merge != true) {
+    _factorDatas = fDatas;
+    _factor = factor;
+    if (_cylinder != undefined) {
+      object3Dlayer.remove(_cylinder);
+    }
+  } else {
+    // _factorDatas.lnglats.push.apply(
+    //   _factorDatas.lnglats,
+    //   lnglats_GD
+    // );
+    // _factorDatas.coors.push.apply(_factorDatas.coors, coors);
+    // _factorDatas.heights.push.apply(_factorDatas.heights, heights);
+    // _factorDatas.colors.push.apply(_factorDatas.colors, colors);
+    // _factorDatas.bottomColor = bColor;
+  }
+  object3Dlayer.add(cylinder);
+  /**************test ****************/
+  // object3Dlayer.on('mouseover', function (e) {
+  //   console.log(
+  //     `榧犳爣绉诲叆瑕嗙洊鐗�! [${e.lnglat.getlng()}, ${e.lnglat.getLat()}]`
+  //   );
+  // });
+  /**************test ****************/
+  _cylinder = cylinder;
+}
+
+/**
+ * 缁樺埗楂樹寒鐨勬薄鏌撳尯鍩�3D绔嬮潰
+ */
+var _polCylinderList = [];
+var _polFactorDatasList = [],
+  //褰撳墠閫変腑鐨勭洃娴嬪洜瀛愭暟鎹�
+  _polFactorList = [];
+function drawHighLight3DLayer(fDatas, factor) {
+  const offsetH = 100;
+
+  const lnglats_GD = fDatas.lnglats_GD;
+  const coors = fDatas.coors_GD;
+  const heights = factor.heights;
+  const colors = factor.colors;
+  const bColors = factor.bottomColors;
+
+  // eslint-disable-next-line no-undef
+  var cylinder = new AMap.Object3D.Mesh();
+  cylinder.backOrFront = 'both';
+  cylinder.transparent = true;
+
+  var geometry = cylinder.geometry;
+
+  const scale = _getScale(_minH, _maxH);
+  for (let i = 0; i < coors.length; i++) {
+    var r = lnglats_GD[i];
+    var lastP = lnglats_GD[i - 1];
+    var p = coors[i];
+    var h = (heights[i] - _minH) * scale + _minHeight;
+    if (heights[i] == -1) {
+      h = -1;
+    }
+
+    geometry.vertices.push(p.x, p.y, 0 - h); //搴曢儴椤剁偣
+    geometry.vertices.push(p.x, p.y, 0 - h - offsetH); //椤堕儴椤剁偣
+
+    if (i > 0) {
+      // eslint-disable-next-line no-undef
+      var distance = AMap.GeometryUtil.distance(r, lastP);
+      //涓や釜鏁版嵁鐐规渶灏忛棿闅旀椂闂翠负4s锛屽亣璁捐溅閫熸寜鐓�120km/h璁$畻锛�4s琛岄┒鏈�澶ц窛绂讳綔涓�132绫筹紝
+      //璁惧畾瓒呰繃1鍒嗛挓鐨勬暟鎹粯鍒剁壒娈婄殑杩炵嚎
+      if (distance <= 500 && h != -1) {
+        var bottomIndex = i * 2;
+        var topIndex = bottomIndex + 1;
+        var lastBottomIndex = bottomIndex - 2;
+        var lastTopIndex = bottomIndex - 1;
+        geometry.faces.push(bottomIndex, topIndex, lastTopIndex);
+        geometry.faces.push(bottomIndex, lastBottomIndex, lastTopIndex);
+      }
+    }
+
+    const color = [1, 1, 1, 1];
+    // const color = [1, 0, 0, 0.75];
+    geometry.vertexColors.push.apply(geometry.vertexColors, color); //搴曢儴椤剁偣棰滆壊
+    geometry.vertexColors.push.apply(geometry.vertexColors, color); //椤堕儴椤剁偣棰滆壊
+  }
+
+  // 7.鏍规嵁鍚堝苟閫夐」閲嶇疆鎴栨柊澧炲綋鍓嶇紦瀛樻暟鎹�
+  _polFactorDatasList.push(fDatas);
+  _polFactorList.push(factor);
+  // if (_polCylinderList.length > 0) {
+  //   _polCylinderList.forEach((p) => {
+  //     object3Dlayer.remove(p);
+  //   });
+  // }
+  object3Dlayer.add(cylinder);
+
+  _polCylinderList.push(cylinder);
+}
+
+export default {
+  clear() {
+    map.off('zoomend', onMapZoom);
+    if (_cylinder != undefined) {
+      object3Dlayer.remove(_cylinder);
+    }
+    if (_polCylinderList.length > 0) {
+      _polCylinderList.forEach((p) => {
+        object3Dlayer.remove(p);
+      });
+      _polCylinderList = [];
+    }
+    _polFactorDatasList = [];
+    _polFactorList = [];
+  },
+
+  drawMesh: drawMesh,
+  /**
+   * 缁樺埗3D璧拌璺嚎鍥�
+   * @param fDatas 瀹屾暣鐩戞祴鏁版嵁
+   * @param factor 褰撳墠灞曠ず鐨勭洃娴嬪洜瀛愬璞�
+   * @param merge 鏄惁鍜屼箣鍓嶇粯鍒剁殑鍥惧舰鍚堝苟
+   */
+  drawRoadMap(fDatas, factor, merge) {
+    const lnglats_GD = fDatas.lnglats_GD;
+    const heights = factor.heights;
+
+    // 1.鍏抽棴鍦板浘缂╂斁鐩戝惉
+    map.off('zoomend', onMapZoom);
+
+    // 2.璁$畻缁樺浘楂樺害鐨勮竟鐣屽��
+    if (merge != true) {
+      var minH = _minH < 0 ? heights[0] : _minH;
+      var maxH = _maxH < 0 ? heights[0] : _maxH;
+      for (let i = 0; i < heights.length; i++) {
+        const h = heights[i];
+        minH = Math.min(minH, h);
+        maxH = Math.max(maxH, h);
+      }
+      _minH = minH;
+      _maxH = maxH;
+    }
+
+    // 5.缁樺埗3D鍥惧舰
+    this.drawMesh(fDatas, factor, merge);
+
+    // 缂╂斁鍦板浘鍒板悎閫傜殑瑙嗛噹绾у埆
+    // map.setFitView()
+
+    // 6.寮�鍚湴鍥剧缉鏀剧洃鍚�
+    if (lnglats_GD.length > 0) {
+      map.on('zoomend', onMapZoom);
+    }
+  },
+
+  drawHighLight3DLayer
+};

--
Gitblit v1.9.3