From da51e7d5bbf5ff1610209510571e94d0523b515c Mon Sep 17 00:00:00 2001 From: riku <risaku@163.com> Date: 星期三, 24 四月 2024 17:40:37 +0800 Subject: [PATCH] 完善自动评估模块,规范性分析报告的后台任务和结果下载逻辑 --- src/views/fysp/scene/CompSceneBaseInfo.vue | 88 +++++++++++++++++++++----------------------- 1 files changed, 42 insertions(+), 46 deletions(-) diff --git a/src/views/fysp/scene/CompSceneBaseInfo.vue b/src/views/fysp/scene/CompSceneBaseInfo.vue index 602aaf9..8f8b68d 100644 --- a/src/views/fysp/scene/CompSceneBaseInfo.vue +++ b/src/views/fysp/scene/CompSceneBaseInfo.vue @@ -5,20 +5,25 @@ <el-form-item label="鍦烘櫙鍚嶇О" prop="name"> <el-input clearable show-word-limit v-model="formObj.name" placeholder="鍦烘櫙鍚嶇О" /> </el-form-item> - <el-form-item label="鍦烘櫙绫诲瀷" prop="_typeObj"> - <el-select v-model="formObj._typeObj" placeholder="鍦烘櫙绫诲瀷"> + <!-- <el-form-item label="鍦烘櫙绫诲瀷" prop="_scenetype"> + <el-select v-model="formObj._scenetype" placeholder="鍦烘櫙绫诲瀷"> <el-option v-for="s in sceneTypes" :key="s.value" :label="s.label" :value="s" /> </el-select> - </el-form-item> - <el-form-item label="鐪�/甯�/鍖�/闀�" prop="_locations"> - <el-cascader - v-model="formObj._locations" - :options="locations" - placeholder="鐪�/甯�/鍖�/闀�" - style="width: 300px" - :props="cascaderProps" - /> - </el-form-item> + </el-form-item> --> + <!-- 鍦烘櫙绫诲瀷 --> + <FYOptionScene + :allOption="false" + :type="2" + v-model:value="formObj._scenetype" + ></FYOptionScene> + <!-- 鍖哄幙 --> + <FYOptionLocation + :allOption="false" + :level="4" + :initValue="false" + :checkStrictly="true" + v-model:value="formObj._locations" + ></FYOptionLocation> <el-form-item label="鍦板潃" prop="location"> <el-input show-word-limit clearable v-model="formObj.location" placeholder="鍦板潃" /> </el-form-item> @@ -64,9 +69,8 @@ </template> <script setup> -import { defineProps, defineEmits, reactive, ref, watch, computed } from 'vue'; +import { defineProps, defineEmits, reactive, ref, unref, watch, computed } from 'vue'; import { enumScene } from '@/enum/scene'; -import { enumLocation } from '@/enum/location'; import sceneApi from '@/api/fysp/sceneApi'; const props = defineProps({ @@ -88,11 +92,7 @@ const emit = defineEmits(['onSubmit', 'onCancel']); -const sceneTypes = reactive(enumScene(2, false)); -const locations = reactive(enumLocation(false)); -const cascaderProps = reactive({ - checkStrictly: true -}); +const sceneTypes = ref(enumScene(2, false)); const rules = reactive({ name: [ { @@ -101,7 +101,7 @@ trigger: 'blur' } ], - _typeObj: [ + _scenetype: [ { required: true, message: '鍦烘櫙绫诲瀷涓嶈兘涓虹┖', @@ -136,19 +136,23 @@ * 瀵瑰満鏅被鍨嬨�佸満鏅鏀垮尯鍒掑拰鍦烘櫙鍙敤鐘舵�佽繘琛屾牸寮忓寲 * @param {*} s 鍦烘櫙淇℃伅 */ -function parseSceneBaseInfo(s) { - s._typeObj = { +function parseSceneBaseInfo(param) { + const s = unref(param); + s._scenetype = { label: s.type, value: s.typeid + '' }; - s._locations = []; - if (s.provincecode && s.provincecode.length > 0) - s._locations.push([s.provincecode, s.provincename]); - if (s.citycode && s.citycode.length > 0) s._locations.push([s.citycode, s.cityname]); - if (s.districtcode && s.districtcode.length > 0) - s._locations.push([s.districtcode, s.districtname]); - if (s.towncode && s.towncode.length > 0) s._locations.push([s.towncode, s.townname]); + s._locations = { + pCode: s.provincecode, + pName: s.provincename, + cCode: s.citycode, + cName: s.cityname, + dCode: s.districtcode, + dName: s.districtname, + tCode: s.towncode, + tName: s.townname + }; s.online = s.extension1 != '0'; @@ -181,25 +185,17 @@ function submit(v, success, fail) { // 琛屾斂鍖哄垝淇℃伅濉厖 const a = v.value._locations; - if (a[0]) { - v.value.provincecode = a[0][0]; - v.value.provincename = a[0][1]; - } - if (a[1]) { - v.value.citycode = a[1][0]; - v.value.cityname = a[1][1]; - } - if (a[2]) { - v.value.districtcode = a[2][0]; - v.value.districtname = a[2][1]; - } - if (a[3]) { - v.value.towncode = a[3][0]; - v.value.townname = a[3][1]; - } + v.value.provincecode = a.pCode; + v.value.provincename = a.pName; + v.value.citycode = a.cCode; + v.value.cityname = a.cName; + v.value.districtcode = a.dCode; + v.value.districtname = a.dName; + v.value.towncode = a.tCode; + v.value.townname = a.tName; // 鍦烘櫙绫诲瀷淇℃伅濉厖 - const b = v.value._typeObj; + const b = v.value._scenetype; v.value.typeid = b.value; v.value.type = b.label; -- Gitblit v1.9.3