From f565fbc09724992d53ec6632c3e5d1de3325f328 Mon Sep 17 00:00:00 2001
From: feiyu02 <risaku@163.com>
Date: 星期四, 11 一月 2024 17:33:44 +0800
Subject: [PATCH] 1. 调整返回接口的异常捕获类为自定义异常类; 2. 修改AreaVo类中时间参数的类型; 3. 新增文档生成任务类型,并新增文档后台生成任务逻辑;

---
 src/main/kotlin/cn/flightfeather/supervision/business/report/template/ProAnalysisSummary.kt |    9 ++++-----
 1 files changed, 4 insertions(+), 5 deletions(-)

diff --git a/src/main/kotlin/cn/flightfeather/supervision/business/report/template/ProAnalysisSummary.kt b/src/main/kotlin/cn/flightfeather/supervision/business/report/template/ProAnalysisSummary.kt
index 0899468..fdec9ce 100644
--- a/src/main/kotlin/cn/flightfeather/supervision/business/report/template/ProAnalysisSummary.kt
+++ b/src/main/kotlin/cn/flightfeather/supervision/business/report/template/ProAnalysisSummary.kt
@@ -12,7 +12,6 @@
 import cn.flightfeather.supervision.domain.ds1.entity.SceneMixingPlant
 import cn.flightfeather.supervision.domain.ds1.entity.SceneStorageYard
 import cn.flightfeather.supervision.domain.ds1.entity.SceneWharf
-import kotlin.math.round
 
 /**
  * 鍒嗚闀囬棶棰樻暣鏀瑰垎鏋愭眹鎬昏〃
@@ -47,16 +46,16 @@
             districtMap[k]?.apply {
                 sceneCount++
                 val status = when (dataSource.config.sceneType.toString()) {
-                    Constant.ScenseType.TYPE1.value -> {
+                    Constant.SceneType.TYPE1.value -> {
                         (rowData.baseScene as SceneConstructionSite?)?.csStatus
                     }
-                    Constant.ScenseType.TYPE2.value -> {
+                    Constant.SceneType.TYPE2.value -> {
                         (rowData.baseScene as SceneWharf?)?.getwStatus()
                     }
-                    Constant.ScenseType.TYPE3.value -> {
+                    Constant.SceneType.TYPE3.value -> {
                         (rowData.baseScene as SceneMixingPlant?)?.mpStatus
                     }
-                    Constant.ScenseType.TYPE14.value -> {
+                    Constant.SceneType.TYPE14.value -> {
                         (rowData.baseScene as SceneStorageYard?)?.syStatus
                     }
                     else -> ""

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