| | |
| | | <span class="w-40 text-right">{{ item.min }}</span> |
| | | <span class="w-20 text-center">~</span> |
| | | <span class="w-40 text-right">{{ item.max }}</span> |
| | | <span class="w-50 m-l-8">{{ item.unit }}</span> |
| | | <span class="w-60 m-l-8">{{ item.unit }}</span> |
| | | </el-row> |
| | | <el-row v-else> |
| | | <span class="w-40 text-right"></span> |
| | | <span class="w-20 text-center">></span> |
| | | <span class="w-40 text-right">{{ item.min }}</span> |
| | | <span class="w-50 m-l-8">{{ item.unit }}</span> |
| | | <span class="w-60 m-l-8">{{ item.unit }}</span> |
| | | </el-row> |
| | | </div> |
| | | <div> |
| | | 切换绘图模式: |
| | | <el-switch |
| | | v-model="legendType" |
| | | width="60" |
| | | inline-prompt |
| | | style="" |
| | | active-text="动态" |
| | | inactive-text="标准" |
| | | @change="handleChange" |
| | | /> |
| | | </div> |
| | | </template> |
| | | </BaseCard> |
| | |
| | | |
| | | <script> |
| | | import { Legend } from '@/model/Legend'; |
| | | import { factorUnit } from '../../constant/factor-unit'; |
| | | import { factorUnit } from '@/constant/factor-unit'; |
| | | import { Factor } from '@/model/Factor'; |
| | | |
| | | export default { |
| | |
| | | default: () => new Factor() |
| | | } |
| | | }, |
| | | emits: ['change'], |
| | | data() { |
| | | return {}; |
| | | return { |
| | | // 绘图模式,false: 标准模式;true:动态模式 |
| | | legendType: false, |
| | | legends: [] |
| | | }; |
| | | }, |
| | | watch: { |
| | | factor(nValue, oValue) { |
| | | if (nValue != oValue && nValue) { |
| | | this.legends = this.refreshLegend( |
| | | nValue.factorName, |
| | | nValue.legendType, |
| | | nValue.min, |
| | | nValue.max |
| | | ); |
| | | } |
| | | } |
| | | }, |
| | | computed: { |
| | | legends() { |
| | | const res = this.factor |
| | | ? this.refreshLegend( |
| | | this.factor.factorName, |
| | | this.factor.legendType, |
| | | this.factor.min, |
| | | this.factor.max |
| | | ) |
| | | : []; |
| | | return res; |
| | | } |
| | | // legends() { |
| | | // const res = this.factor |
| | | // ? this.refreshLegend( |
| | | // this.factor.factorName, |
| | | // this.factor.legendType, |
| | | // this.factor.min, |
| | | // this.factor.max |
| | | // ) |
| | | // : []; |
| | | // return res; |
| | | // } |
| | | }, |
| | | methods: { |
| | | /** |
| | |
| | | color: bgColor, |
| | | min: r[0], |
| | | max: nextR ? nextR[0] : undefined, |
| | | unit: factorUnit[name] |
| | | unit: factorUnit[name] ? factorUnit[name].unit : '' |
| | | }); |
| | | } |
| | | |
| | | return legendList; |
| | | }, |
| | | |
| | | handleChange(value) { |
| | | this.$emit('change', value, () => { |
| | | this.legends = this.refreshLegend( |
| | | this.factor.factorName, |
| | | this.factor.legendType, |
| | | this.factor.min, |
| | | this.factor.max |
| | | ); |
| | | }); |
| | | } |
| | | } |
| | | }; |
| | |
| | | .text-center { |
| | | text-align: center; |
| | | } |
| | | |
| | | .el-switch { |
| | | --el-switch-on-color: #1f9956; |
| | | --el-switch-off-color: #8b8b8b; |
| | | } |
| | | </style> |