| | |
| | | |
| | | class Constant{ |
| | | //用户 |
| | | enum class UserType(val text: String){ |
| | | ALLUSER("0")//所有用户 |
| | | enum class UserType(val value: Int, val des: String){ |
| | | ALL_USER(-1,"0"),//所有用户 |
| | | ADMIN(0, "管理员"), |
| | | INSIDER(1, "内部人员"), |
| | | GOV(2, "政府部门"), |
| | | ENTERPRISE(3, "企业") |
| | | } |
| | | //规范类别 |
| | | enum class RuleType(val value: Byte, val text: String){ |
| | |
| | | RUNINGSTATUS3("3","已结束") |
| | | } |
| | | //场景类型 |
| | | enum class ScenseType(val value: String, val text: String){ |
| | | enum class SceneType(val value: String, val text: String){ |
| | | TYPE1("1","工地"), TYPE2("2","码头"), |
| | | TYPE3("3","水泥搅拌站"), TYPE4("4","工业企业"), |
| | | TYPE5("5","餐饮"), TYPE6("6","汽修"), |