| | |
| | | } |
| | | |
| | | fun loop(callback: (index:Int, rowData: RowData) -> Unit) { |
| | | reset() |
| | | // reset() |
| | | for (i in sourceList.indices) { |
| | | // rowData.recordLastScene() |
| | | rowData.index = i |
| | | rowData.clear() |
| | | rowData.subTask = sourceList[i] |
| | | rowData.clear() |
| | | callback(i, rowData) |
| | | } |
| | | } |
| | |
| | | for (s in subTaskList) { |
| | | if (s.scenseid == it) { |
| | | subtask = s |
| | | break |
| | | result.add(s) |
| | | } |
| | | } |
| | | if (subtask == null) subtask = Subtask().apply { scenseid = it } |
| | | result.add(subtask) |
| | | if (subtask == null) { |
| | | result.add(Subtask().apply { scenseid = it }) |
| | | } |
| | | } |
| | | } else { |
| | | result.addAll(subTaskList) |
| | |
| | | } |
| | | |
| | | /** |
| | | * 记录上一个场景 |
| | | */ |
| | | fun recordLastScene() { |
| | | lastScene = scene |
| | | } |
| | | |
| | | /** |
| | | * 清空当前处理的对象的相关数据源 |
| | | */ |
| | | fun clear() { |
| | | if (lastScene != null && lastScene?.typeid != _scene?.typeid) { |
| | | _problemTypes.clear() |
| | | _topItems.clear() |
| | | _rules.clear() |
| | | _ledgerCount = -1 |
| | | } else { |
| | | lastScene = _scene |
| | | } |
| | | _scene = null |
| | | _baseScene = null |
| | | _problems.clear() |
| | | _evaluation = null |
| | | _itemevaluationList.clear() |
| | | _ledgerRecordNum = null |
| | | if (lastScene != null && lastScene?.typeid != scene?.typeid) { |
| | | _problemTypes.clear() |
| | | _topItems.clear() |
| | | _rules.clear() |
| | | _ledgerCount = -1 |
| | | } |
| | | recordLastScene() |
| | | } |
| | | |
| | | /** |