| | |
| | | default: |
| | | return R.drawable.selector_button_problem_others; |
| | | } |
| | | } else if (sceneType.equals(Constant.SCENE_TYPE_WHARF)){ |
| | | } else if (sceneType.equals(Constant.SCENE_TYPE_WHARF)) { |
| | | switch (type) { |
| | | case "1": |
| | | return R.drawable.selector_button_problem_road; |
| | |
| | | return R.drawable.selector_button_problem_sewage; |
| | | case "8": |
| | | return R.drawable.selector_button_problem_attitude; |
| | | case "9": |
| | | default: |
| | | return R.drawable.selector_button_problem_others; |
| | | } |
| | | } else if (sceneType.equals(Constant.SCENE_TYPE14)) { |
| | | switch (type) { |
| | | case "1": |
| | | return R.drawable.selector_button_problem_road; |
| | | case "2": |
| | | return R.drawable.selector_button_problem_vehicle; |
| | | case "3": |
| | | return R.drawable.selector_button_problem_bulk_material; |
| | | case "4": |
| | | return R.drawable.selector_button_problem_protect; |
| | | case "5": |
| | | return R.drawable.selector_button_problem_dust_equipment; |
| | | case "6": |
| | | return R.drawable.selector_button_problem_dedusting; |
| | | case "7": |
| | | return R.drawable.selector_button_problem_sewage; |
| | | case "8": |
| | | return R.drawable.selector_button_problem_attitude; |
| | | default: |
| | | return R.drawable.selector_button_problem_others; |
| | | } |