| | |
| | | //小程序 |
| | | const sceneTypes1 = [ |
| | | {value: '1', name: '餐饮'}, |
| | | {value: '2', name: '工地'}, |
| | | {value: '3', name: '码头'}, |
| | | {value: '4', name: '堆场'}, |
| | | {value: '5', name: '搅拌站' }, |
| | | {value: '6', name: '工业企业' }, |
| | | {value: '7', name: '汽修'}, |
| | | ] |
| | | { value: '1', name: '餐饮' }, |
| | | { value: '2', name: '工地' }, |
| | | { value: '3', name: '码头' }, |
| | | { value: '4', name: '堆场' }, |
| | | { value: '5', name: '搅拌站' }, |
| | | { value: '6', name: '工业企业' }, |
| | | { value: '-6', name: '工业企业' }, |
| | | { value: '7', name: '汽修' }, |
| | | { value: '8', name: '实验室' }, |
| | | { value: '9', name: '医疗机构' }, |
| | | ]; |
| | | |
| | | function getSceneName1(value) { |
| | | let r = sceneTypes1.find(v => { |
| | | if (v.value == value) { |
| | | return v; |
| | | } |
| | | }); |
| | | return r.name; |
| | | } |
| | | |
| | | //飞羽监管 |
| | | const sceneTypes2 = [ |
| | | {value: '1', name: '工地'}, |
| | | {value: '2', name: '码头'}, |
| | | {value: '3', name: '搅拌站'}, |
| | | {value: '4', name: '工业企业'}, |
| | | {value: '5', name: '餐饮' }, |
| | | {value: '6', name: '汽修' }, |
| | | {value: '10', name: '道路'}, |
| | | {value: '14', name: '堆场'}, |
| | | ] |
| | | { value: '1', name: '工地' }, |
| | | { value: '2', name: '码头' }, |
| | | { value: '3', name: '搅拌站' }, |
| | | { value: '4', name: '工业企业' }, |
| | | { value: '5', name: '餐饮' }, |
| | | { value: '6', name: '汽修' }, |
| | | { value: '10', name: '道路' }, |
| | | { value: '14', name: '堆场' }, |
| | | ]; |
| | | |
| | | module.exports = {sceneTypes1, sceneTypes2} |
| | | function getSceneName2(value) { |
| | | let r = sceneTypes2.find(v => { |
| | | if (v.value == value) { |
| | | return v; |
| | | } |
| | | }); |
| | | return r.name; |
| | | } |
| | | |
| | | module.exports = { sceneTypes1, getSceneName1, sceneTypes2, getSceneName2 }; |