# ------------------------------------------------------------------
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# Copyright (c) 2020 PyInstaller Development Team.
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#
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# This file is distributed under the terms of the GNU General Public
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# License (version 2.0 or later).
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#
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# The full license is available in LICENSE.GPL.txt, distributed with
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# this software.
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#
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# SPDX-License-Identifier: GPL-2.0-or-later
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# ------------------------------------------------------------------
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"""
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Hook for PyOpenGL 3.x versions from 3.0.0b6 up. Previous versions have a
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plugin system based on pkg_resources which is problematic to handle correctly
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under pyinstaller; 2.x versions used to run fine without hooks, so this one
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shouldn't hurt.
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"""
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from PyInstaller.compat import is_win, is_darwin
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from PyInstaller.utils.hooks import collect_data_files, exec_statement
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import os
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import glob
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def opengl_arrays_modules():
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"""
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Return list of array modules for OpenGL module.
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e.g. 'OpenGL.arrays.vbo'
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"""
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statement = 'import OpenGL; print(OpenGL.__path__[0])'
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opengl_mod_path = exec_statement(statement)
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arrays_mod_path = os.path.join(opengl_mod_path, 'arrays')
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files = glob.glob(arrays_mod_path + '/*.py')
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modules = []
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for f in files:
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mod = os.path.splitext(os.path.basename(f))[0]
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# Skip __init__ module.
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if mod == '__init__':
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continue
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modules.append('OpenGL.arrays.' + mod)
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return modules
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# PlatformPlugin performs a conditional import based on os.name and
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# sys.platform. PyInstaller misses this so let's add it ourselves...
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if is_win:
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hiddenimports = ['OpenGL.platform.win32']
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elif is_darwin:
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hiddenimports = ['OpenGL.platform.darwin']
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# Use glx for other platforms (Linux, ...)
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else:
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hiddenimports = ['OpenGL.platform.glx']
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# Arrays modules are needed too.
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hiddenimports += opengl_arrays_modules()
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# PyOpenGL 3.x uses ctypes to load DLL libraries. PyOpenGL windows installer
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# adds necessary dll files to
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# DLL_DIRECTORY = os.path.join( os.path.dirname( OpenGL.__file__ ), 'DLLS')
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# PyInstaller is not able to find these dlls. Just include them all as data
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# files.
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if is_win:
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datas = collect_data_files('OpenGL')
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